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<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"><channel><docs>http://www.ackmud.net/mantis/</docs><link>http://www.ackmud.net/mantis/</link><description><![CDATA[MantisBT - Issues]]></description><title>MantisBT - Issues</title><image><title>MantisBT - Issues</title><url>http://www.ackmud.net/mantis/images/mantis_logo_button.gif</url><link>http://www.ackmud.net/mantis/</link><description><![CDATA[MantisBT - Issues]]></description></image><language>en</language><category>All Projects</category><ttl>10</ttl><dc:language>en</dc:language><sy:updatePeriod>hourly</sy:updatePeriod><sy:updateFrequency>1</sy:updateFrequency><item><title>0000039: Interface bug</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=39</link><description><![CDATA[the cancel button is not shown anywhere!  just &lt;a href=&quot;http://www.google.com&quot;&gt;http://www.google.com&lt;/a&gt; [&lt;a href=&quot;http://www.google.com&quot; target=&quot;_blank&quot;&gt;^&lt;/a&gt;] it!]]></description><category>areas</category><pubDate>Fri, 15 Jul 2011 20:28:24 -0700</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=39</guid><comments>http://www.ackmud.net/mantis/view.php?id=39#bugnotes</comments></item><item><title>0000038: Move shelp into skill table</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=38</link><description><![CDATA[Re-design shelp to pull data directly from the skills table, to ensure it is always current.]]></description><category>code</category><pubDate>Tue, 07 Jun 2011 18:52:40 -0700</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=38</guid><comments>http://www.ackmud.net/mantis/view.php?id=38#bugnotes</comments></item><item><title>0000036: Add object overrides</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=36</link><description><![CDATA[oh, idea before i forget i need to get it out&lt;br /&gt;
add a struct in a list to objects of 'override'&lt;br /&gt;
you cna make a few different criteria to trigger then; ie either date, low user hp, time of day, etc&lt;br /&gt;
and if the condition is met the override would replace part of the obj's normal stats/string/etc for the duration&lt;br /&gt;
so i make an override and put it on like, mud-wide swords&lt;br /&gt;
and it's type override:date and set for christmas&lt;br /&gt;
so then on christmas it overrides the long/short and makes every sword into a candy cane&lt;br /&gt;
once hte date changes...no more override&lt;br /&gt;
it'd be like a user transparent thing, my idea was mostly for flavor type stuff&lt;br /&gt;
to be easier to have holiday events/items or make a ToD weapon&lt;br /&gt;
to make a sword stronger at night vs day, etc ... override:time and change the dam values&lt;br /&gt;
so it would never modify the base obj/enchants, just be selected instead of them, if it was active]]></description><category>code</category><pubDate>Tue, 20 Jul 2010 17:15:06 -0700</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=36</guid><comments>http://www.ackmud.net/mantis/view.php?id=36#bugnotes</comments></item><item><title>0000033: Support converting vnum ranges</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=33</link><description><![CDATA[Provide an optional argument to re-number an area to fit a new vnum range.]]></description><category>code</category><pubDate>Tue, 26 Jan 2010 03:45:28 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=33</guid><comments>http://www.ackmud.net/mantis/view.php?id=33#bugnotes</comments></item><item><title>0000032: Add import module for ROM 2.4b6</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=32</link><description><![CDATA[&lt;a href=&quot;http://www.mudbytes.net/download:13:921/CleanedG++Rom24b6.tar.gz&quot;&gt;http://www.mudbytes.net/download:13:921/CleanedG++Rom24b6.tar.gz&lt;/a&gt; [&lt;a href=&quot;http://www.mudbytes.net/download:13:921/CleanedG++Rom24b6.tar.gz&quot; target=&quot;_blank&quot;&gt;^&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
Support importing ROM 2.4b6 areas for the 1.01 release.]]></description><category>code</category><pubDate>Tue, 26 Jan 2010 03:21:33 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=32</guid><comments>http://www.ackmud.net/mantis/view.php?id=32#bugnotes</comments></item><item><title>0000031: Create a 'deviations' command</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=31</link><description><![CDATA[&lt;a href=&quot;http://www.mudbytes.net/index.php?a=topic&amp;t=2407&amp;p=40040#p40040&quot;&gt;http://www.mudbytes.net/index.php?a=topic&amp;t=2407&amp;p=40040#p40040&lt;/a&gt; [&lt;a href=&quot;http://www.mudbytes.net/index.php?a=topic&amp;t=2407&amp;p=40040#p40040&quot; target=&quot;_blank&quot;&gt;^&lt;/a&gt;]&lt;br /&gt;
&lt;br /&gt;
help deviations&lt;br /&gt;
Command : DEVIATIONS&lt;br /&gt;
Usage  : DEVIATIONS [MOBS/ITEMS/BOTH] [MASK]/ROOM/AREA&lt;br /&gt;
Example : deviations mobs area&lt;br /&gt;
Short(s):&lt;br /&gt;
A command for showing items in a room or area, and how they deviate from&lt;br /&gt;
established norms for their type and level.]]></description><category>code</category><pubDate>Tue, 26 Jan 2010 02:46:57 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=31</guid><comments>http://www.ackmud.net/mantis/view.php?id=31#bugnotes</comments></item><item><title>0000018: Professions</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=18</link><description><![CDATA[Give player professions (added anvil/forge, alchemy lab, etc)]]></description><category>code</category><pubDate>Wed, 21 Jan 2009 18:30:52 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=18</guid><comments>http://www.ackmud.net/mantis/view.php?id=18#bugnotes</comments></item><item><title>0000017: Utilize more STL</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=17</link><description><![CDATA[std::string would be a good start]]></description><category>code</category><pubDate>Wed, 21 Jan 2009 18:30:03 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=17</guid><comments>http://www.ackmud.net/mantis/view.php?id=17#bugnotes</comments></item><item><title>0000012: Add 2H weapon support</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=12</link><description><![CDATA[Support 2 handed weapons based on class skills.]]></description><category>code</category><pubDate>Wed, 21 Jan 2009 18:28:53 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=12</guid><comments>http://www.ackmud.net/mantis/view.php?id=12#bugnotes</comments></item><item><title>0000013: Weapon skill types</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=13</link><description><![CDATA[Allow different weapon type skills (dagger, sword, mace, etc) based on class skills.]]></description><category>code</category><pubDate>Wed, 21 Jan 2009 18:26:42 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=13</guid><comments>http://www.ackmud.net/mantis/view.php?id=13#bugnotes</comments></item><item><title>0000005: Replace more bitvectors with bitsets</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=5</link><description><![CDATA[Already some bitsets in use, convert some more!]]></description><category>code</category><pubDate>Wed, 21 Jan 2009 18:21:45 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=5</guid><comments>http://www.ackmud.net/mantis/view.php?id=5#bugnotes</comments></item><item><title>0000003: Update RESETS format</title><author></author><link>http://www.ackmud.net/mantis/view.php?id=3</link><description><![CDATA[File formats were redone except for RESETS, finish.]]></description><category>areas</category><pubDate>Wed, 21 Jan 2009 18:20:23 -0800</pubDate><guid>http://www.ackmud.net/mantis/view.php?id=3</guid><comments>http://www.ackmud.net/mantis/view.php?id=3#bugnotes</comments></item></channel></rss>

