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ID Category Severity Reproducibility Date Submitted Last Update
0000011 [AckFUSS] code feature N/A 2009-01-21 18:25 2010-01-23 13:00
Reporter Kline View Status public  
Assigned To Kline
Priority normal Resolution fixed  
Status closed   Product Version
Summary 0000011: Add armor types
Description Cloth/leather/mail/plate armor types based on class skills.
Additional Information
Tags No tags attached.
Attached Files

- Relationships

-  Notes
(0000027)
Kline (administrator)
2010-01-23 03:13

Working on this now. Types will be Any/Light/Medium/Heavy to avoid denoting specific cloth/leather/mail/plate. Any will be used for items such as rings, neck, etc.
(0000028)
Kline (administrator)
2010-01-23 03:15

Backpeddling already, I will denote these into 5 classes now of any/cloth/leather/mail/plate and just reference the values to a table so people can re-string them as needed to fit their games.
(0000029)
Kline (administrator)
2010-01-23 13:00

Rev 523: Added support for this to classes and the OLC. Also tossed in an update to let auto-obj support it.

- Issue History
Date Modified Username Field Change
2009-01-21 18:25 Kline New Issue
2010-01-23 03:13 Kline Note Added: 0000027
2010-01-23 03:13 Kline Assigned To => Kline
2010-01-23 03:13 Kline Status new => assigned
2010-01-23 03:15 Kline Note Added: 0000028
2010-01-23 12:59 Kline Status assigned => resolved
2010-01-23 12:59 Kline Fixed in Version => 4.4.2
2010-01-23 12:59 Kline Resolution open => fixed
2010-01-23 13:00 Kline Note Added: 0000029
2010-01-23 13:00 Kline Status resolved => closed


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