Notes |
(0000027)
Kline (administrator)
2010-01-23 03:13
|
Working on this now. Types will be Any/Light/Medium/Heavy to avoid denoting specific cloth/leather/mail/plate. Any will be used for items such as rings, neck, etc. |
|
(0000028)
Kline (administrator)
2010-01-23 03:15
|
Backpeddling already, I will denote these into 5 classes now of any/cloth/leather/mail/plate and just reference the values to a table so people can re-string them as needed to fit their games. |
|
(0000029)
Kline (administrator)
2010-01-23 13:00
|
Rev 523: Added support for this to classes and the OLC. Also tossed in an update to let auto-obj support it. |
|