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ID Category Severity Reproducibility Date Submitted Last Update
0000036 [AckFUSS] code feature always 2010-07-20 17:15 2010-07-20 17:15
Reporter Kline View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Version
Summary 0000036: Add object overrides
Description oh, idea before i forget i need to get it out
add a struct in a list to objects of 'override'
you cna make a few different criteria to trigger then; ie either date, low user hp, time of day, etc
and if the condition is met the override would replace part of the obj's normal stats/string/etc for the duration
so i make an override and put it on like, mud-wide swords
and it's type override:date and set for christmas
so then on christmas it overrides the long/short and makes every sword into a candy cane
once hte date changes...no more override
it'd be like a user transparent thing, my idea was mostly for flavor type stuff
to be easier to have holiday events/items or make a ToD weapon
to make a sword stronger at night vs day, etc ... override:time and change the dam values
so it would never modify the base obj/enchants, just be selected instead of them, if it was active
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Date Modified Username Field Change
2010-07-20 17:15 Kline New Issue


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