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| P | ID | # | Category | Severity | Status | Updated | Summary | ||
| 0000036 | [AckFUSS] code | feature | new | 2010-07-20 | Add object overrides | ||||
| 0000033 | [AreaConvert] code | feature | new | 2010-01-26 | Support converting vnum ranges | ||||
![]() | 0000032 | [AreaConvert] code | feature | new | 2010-01-26 | Add import module for ROM 2.4b6 | |||
| 0000031 | [AckFUSS] code | feature | new | 2010-01-26 | Create a 'deviations' command | ||||
| 0000018 | [AckFUSS] code | feature | new | 2009-01-21 | Professions | ||||
| 0000017 | [AckFUSS] code | feature | new | 2009-01-21 | Utilize more STL | ||||
| 0000012 | [AckFUSS] code | feature | new | 2009-01-21 | Add 2H weapon support | ||||
| 0000013 | [AckFUSS] code | feature | new | 2009-01-21 | Weapon skill types | ||||
![]() | 0000005 | [AckFUSS] code | tweak | new | 2009-01-21 | Replace more bitvectors with bitsets | |||
| 0000003 | [AckFUSS] areas | tweak | new | 2009-01-21 | Update RESETS format | ||||
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